Hundred Dungeons: The Dark
Welcome to our third spotlight on the free roleplaying game Hundred Dungeons. Today we’re checking out rules for the Dark: the play mode in which you brave danger to uncover secrets and treasure. If you missed the introduction to the game, or the Wild (rules for exploration and overland travel), feel free to check those posts out first.
Introducing Hundred Dungeons
Today seems like a good day to share. I’m developing a dungeon fantasy roleplaying game intended to broadly work with the adventures and framework of traditional d20 fantasy games (like D&D). It’s a simpler answer to games like Level Up: Advanced 5E, with less randomness than Shadowdark or Dungeon Crawl Classics. For now, I’m calling it Hundred Dungeons.
A New Horizon: Falling into the Sky
New Environmental Artwork
The book is quickly filling up with gorgeous art thanks to talents of Andreas Rocha and Chris Cold. These illustrations are for Chapter Two: Vinramar, depicting the world regions of Arrochule and Motta.