The following is a batch of variant backgrounds I've been including in the options I present to my players: mechanic, politician, explorer, hunter, professor, and scientist.
You have somehow learned to tap into the Spirit Realm, allowing you to communicate with spirits that linger at the edge of the veil between their world and the Material Realm. The contact is never earth-shattering, but you use it often in small ways, including to make a living.
You have studied law, qualifying you for legal services in a particular jurisdiction. This understanding has sharpened your verbal skills and taught you how to use narratives to influence people. Language is one of your greatest tools.
As a trained medic, surgeon, or physician, you’ve seen all sorts of injuries and illness. You’ve learned how to handle common medical situations without breaking a sweat, and your familiarity with important cases and treatments comes in handy.
Sometime before adulthood, you got involved with an obscure religious sect that demands strict obedience. It may not be an evil group, but it is certainly secretive about its beliefs and practices. There are many unusual deities or ideals that you might embrace.