The Pit Under Murachba: Horrifying Phandelver Part 2

The Pit Under Murachba: Horrifying Phandelver Part 2

In part 1 of this series, I talked about changing up the history that figures in The Lost Mine of Phandelver to make it more evocative and contextualize it within the Darkplane setting. We also went through a few changes I would make to Part 1: Goblin Arrows. I want to continue the discussion of backstory rewrites as we move on into Phandalin.

The Pit Under Murachba: Horrifying Phandelver part 1

I grabbed the D&D Starter Set as soon as it came out. I was excited to see that Rich Baker had written The Lost Mine of Phandelver. He's one of my all-time favorite writer/designers from old school days. There was only one problem: I wanted to run the game in Darkplane…

Changing by Benita Winckler

Here's another piece of promotional artwork. This one is by Benita Winckler and it's called "Changing." Benita is a freelance concept artist and matte painter.

Magic Item: Armor of Elmazer

This gilded armor is made of an unknown alloy that feels light, almost as if it pulls upward on the wearer instead of weighing down. It doesn't impose disadvantage on Stealth checks, and it weighs half of what other armors of the same type weigh.

Magic Item: Marbles of Shioularoum

These five marbles are about 1 inch in diameter, with swirling black and red patterns that are always moving. When rolled on a surface, they don't follow a normal gravitational pull, but instead roll toward magical auras, and most strongly toward auras caused by necromancy, rune magic, blood magic, or shadowmancy.