lovecraftian

Sorcerous Origin: Blood Magic

Within your veins lies the darkest and most dangerous form of magic. Blood is a powerful arcane channeler. Only the foolish or the very wise tamper with it as a component, and those who do often suffer as much as they excel. As a blood sorcerer, you substitute self-mutilation for study.

Sorcerous Origin: Vampire Bloodline

Sorcerous Origin: Vampire Bloodline

Not all vampires are made. Some are born, inheriting the abhorrent curse of their undead parentage. Sorcerers with the vampire bloodline origin face a harrowing choice: channel their inner darkness into a worthy cause as penance for the sins of millennia, or give in to the exhilarant predator within.

Factions in Vinramar

Throughout Vinramar, there are organizations whose power and influence extends into most regions of the world. These factions pursue goals connected to a particular philosophy, deity, or agenda, and represent the groups that have at least a minor presence in any region where you choose to set a campaign.

Update on the Psychic

Update on the Psychic

The following is a new version of the psychic class, adjusted based on playtesting and feedback from the Darkplane backers. You can find a printer-friendly .pdf copy of the psychic class here. I hope you enjoy playing around with it as much as I have.

Gauren and Iarmov in Exile

Daemoth remained imprisoned in the Hiyorugh for years unnumbered. During this time his sons and their fiendish offspring dispersed across the four worlds, bringing misery and avarice in their wake. Gauren and Iarmov, his eldest sons, sojourned in Morvugol, the planet farthest from the new-made sun.